![]() ![]() It is the second plant to be moved to a China-exclusive world in the Chinese version, being moved to Steam Age.The same applies to Sunflower, Sun-shroom, Primal Sunflower, Moonflower, Electric Currant, Acidic Citrus and Power Mints. It is one of the twenty-one plants that are fully charged at the very start of the level.This trait is shared with Gold Leaf (the same family) and Blover ( Contain-mint family).However, its Almanac page says that it is in the Enlighten-mint family, despite not being able to be powered by it.Despite being a sun-producing plant, it is not in the Enlighten-mint Family.Its Almanac stats stated its toughness was Typical, but in-game, it cannot be killed by zombies in any way.This also applies to Sun Bean, Toadstool, Solar Tomato and Solar Sage. It could be used in all Sun Bombs levels, despite the fact that it is a sun-producing plant.The in-game advertisement for it appeared in the Android version of the game when it was soft released, even before the 4.6 update was properly out for players via Google Play.This is the third longest recharge time of any plant, only second to Thyme Warp and Power Mints, which have 90 and 85 second recharge time at Level 1 respectively. At Level 1, it takes 75 seconds before the player can use it again.Though Gold Bloom is in the Enlighten-mint family, the symbol is not present in the seed selection screen until you click on the seed packet since Enlighten-mint doesn't boost her.This has been fixed since the 6.6.1 update. Since the 6.2.1 update, Gold Bloom is considered a premium plant, yet its seed packet is still in the style of Modern Day and Player's House seed packets.Instead, it will play its idle animation. ![]() Like Power Lily, Perfume-shroom and Thyme Warp, it will not activate when planted after the last zombie is killed.Please note that only official translations are used. Also in levels that restrict the amount of plants you have to lose, you might not use Gold Bloom there, unless you want to sacrifice losing 1 plant for more starting sun. This will free up 1 to 2 seed slots for other plants, as Gold Bloom loses its usefulness if it's generating sun that you cannot spend. In levels that restrict the amount of sun you're allowed to spend, it may be worth it to forgo imitating Gold Bloom, or even having Gold Bloom in the first place. ![]() Imitater or upgraded Gold Bloom may counter this, though it is better to use other sun-producing plants such as Twin Sunflower or Sun-shroom. In addition, using Instant Recharge on Gold Bloom is more effective than using Plant Food on another sun producing plant such as Twin Sunflower (without the aid of Power Tiles or plants that are leveled up more), because Gold Bloom gives more sun (375 sun all at once, the highest amount of sun provided by Plant Food per sun-producing plant is 250 sun, excluding the Sun Bean and Solar Tomato).Īvoid using Gold Bloom as the only sun producing plant, as the sun falling from the sky will be the player's only way of getting the sun while the player has to wait for Gold Bloom's very long recharge, thus, affecting their plant setup more than having other sun-producing plants. Using Instant Recharge on Gold Bloom is extremely effective, as it cuts down the time to wait to use Gold Bloom again. This saves an extra seed slot for your use at the cost of needing to spend Plant Food to fuel your early sun production. An alternate method is to use this seed slot for another sun-producing plant and use Plant Food at the beginning of the level, receiving a similar amount of sun. It should be noted that Gold Bloom is also extremely useful in Dark Ages, as most levels permit the use of it, and because it gives you a burst of starting sun. Using Gold Bloom with Moonflower is also a good idea in Endless Zones if the player wants to use other shadow plants in conjunction with Moonflower, as Gold Bloom aids Moonflower's very poor Plant Food effect. An easier method is to use the Imitater Gold Bloom to start the level with an additional 750 sun. In some levels, there may not even be not enough time to be planted more than once without boosts or other plants. It will take the player a long time to be able to plant this plant again. However, Gold Bloom's recharge is the only negative aspect of this plant. The main use of Gold Bloom is to use it right at the beginning of the level since it is automatically recharged, so offensive plants can be placed earlier and such, which makes it a good choice in Endless Zones. The extra sun produced by Gold Bloom helps to get an early defense up and going. Gold Bloom is an extremely useful plant in many levels. "Those botanists of yours were so preoccupied with whether they could," says Gold Bloom, about nothing and to nobody in particular, but never stops to think if they should." Gold Bloom can instantaneously burst a huge amount of sun. ![]()
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